Echochrome Arrives Today

Thursday, May 1st, 2008

It’s not often that a totally different new game appears that just knocks my socks off. Back in the late 80s it was Tetris, a game that totally justified buying a GameBoy. A decade later it was Space Channel Five on the DreamCast. And a couple years ago it was Lumines on the PSP. And [...]

DDR

Sunday, September 4th, 2005

Some of my favorite videogames are music-based games. The first was Space Channel Five on Dreamcast a few years ago, and more recently I’ve been playing a lot of Lumines on PSP. Both games were designed by the same guy (no surprise), and each is wonderful in its own way. My latest game obsession and [...]

Lumines

Friday, March 25th, 2005

Sony’s PSP (Playstation Portable) was released yesterday, and I picked one up because of one game: “Lumines”:1. It’s a block-based puzzle game, like Tetris (which I got hooked on back in the late 80s with the original GameBoy). Lumines adds color, a soundtrack integrated with the game, and background animations and visuals that add a [...]

The Puppy Dog Close

Friday, March 11th, 2005

I understand there’s a technique in sales known as the “puppy dog close.” Imagine a family going into a pet store “just to look.” The sales person says “No problem, I know you don’t want to buy anything today, but while you’re here why not hold this just for a minute” and proceeds to put [...]

Past Lives: Milton Bradley’s Championship Baseball

Saturday, January 29th, 2005

This email came in a couple days ago: Dear Dave,     I was talking with Mike L____ who mentioned that you programmed the “Championship Baseball” game for the MBX system back in the early 80s. I currently run a TI-99/4A video game website on the Internet and would love to hear from someone such as [...]